June 5, 2022Administratorcomplete solution0

This is as close to a PACIFIST race as you can get; We DO NOT fight PIRATES. We do NOT fight the Sentinels. Both activities can kill you.
Second note: This would NOT be possible without the AMAZING NMS players who build amazing support bases.
Preface (FACTS)
- You're a pre-cracked egg, every hit = LOOP
- Aggressive wildlife MAY attack you underground = LOOP
- Before you get to your ship, a LOOP isn't a big deal!
- Milestones are indicated as Ix-Mx for iteration x=number – milestone x=number
thank-you note
This guide would NOT be possible without the AMAZING NMS players who build amazing support bases.
start sending
Load an existing save and turn multiplayer OFF. Now exit the mode selection.
Choose a new save, select Expedition and wait for the game to load.
Once in the game, he dies by shooting up and falling off a cliff.
Reload your last save, it should arrive at 0:00.
After reloading, check the range and look for:
1 red footprints
2 dihydrogen
3 ship location
(head in a twist)
NOTHING changes in this phase, if you die on the way to your ship, just reload.
You should take this time to survey your surroundings to ensure there is a relatively easy route for the ship (ie not a steep climb or descent).
***Each LOOP changes YOUR spawn location for your ship. Your ship does not change location.
=== GENERAL RULES (ALWAYS FOLLOW) ===
1 Perform an auto save before starting
2 Never show inventory unless it's on the ship
3 If you are forced to go down a steep hill, use the zig zag method
4 DO NOT use the melee boost jump
5 DO NOT use blue jetpack surge power plants
6 Fauna with red track, shoot on sight (after I2-M5)
7 When pirates scan/attack, summon Anomaly
8 Always install Exosuit SHIELD updates (3 on Tech, 3 on Normal)
9 Hazard Protection upgrades are RECHARGEABLE. (If you get one that isn't, install it and scrap it to collect useful materials.)
expedition route
Comienzo: Rowland-Desk (Christole Oich)
Pirate: Toympiae III (Rocyreus XVII)
AP1: Cebrac-Eliwyn (Ennect)
AP2: Romestovot (Alecapae Beta)
AP3: Uffanymo III (Rora 15/J5)
AP4: Chistor-Olev XIII (Haumeadl M26)
AP5: Sophis (Coco 84/O4)
Ve a tu nave
Go to your ship and try to collect more than 60 carbons right away.
Quickly create a set of creature pellets (5)
Our first, but not our last, DANGEROUS Milestone I2-M5 (Iteration Two, Milestone Five)
On the way to your ship, you should see an aggressive animal (red leg, two species on the starting planet).
The two-legged stilt is the easiest. As you walk towards him, shoot him with your mine beam moments later. As a result, the Strider stretches its neck and does not attack for 1-1.5 seconds. Hold down the "e" key as you get closer until you see the animation of you dropping the food pellet.
Now release "e" but immediately hold "e" again until you have the option to take control.
Select 1 to accept. Hold down the Tab key to dismiss the notification. I use the quick menu and release the pet. So if other fauna approaches shoot them, look at GR6.
"Removing that milestone from the road is crucial,"
— We're in a good place to LOOP when things go wrong —
*** Do not claim any rewards, we are still in the "Britney - oops, I did it again" phase. If we die before reaching our ship, there is no problem. Just reload and try again.
Keep collecting carbon when you don't collect dihydrogen
Try to get min:
80 dihydrogen
200 carbon
You made it to your ship - YAY!!
fix your ship
Claim I1-M4 (iteration one, milestone four)
Claim I1-M2
Craft 2 Dihydrogen Jellies
Refine 30 Condensed Coal
Refine 50 Pure Ferrite
Before leaving, scan all 5 animals and claim 100%
on the space station
Clean up your inventory, move the items you want to keep on your ship
Hold:
Oxygen (fill up to ~500)
coal
Phosphor
Ferrite Powder (Fill up to ~500)
Pellets
sell the rest
Claim I2-M5 and sell rewards
Optional: Keep the 150 Ancestral Memories
WE OBTAIN:
14 life support gel
24 ion batteries
10 metal lining
Jelly 9 Dihydrogen (back room)
100 cobalt
100 magnetized ferrite
1 load lock (5k)
learn words
Outside:
3 Vy'keen
1 loco
2 Korvax
memory fragments
Upgrade all memory chunks, install good ones, and sell (for nanites) scrap.
Visit Pole #1
Exit the station, summon the anomaly and talk to Polo.
Complaint I1-M3 (cycle observation)
build sunbeam
Buy 1 cargo space (in the rear)
Claim I1-M1 (reminder)
Claim I1-M8 (sticky cycle)
Right I2-M8 (unlimited)
- IMPORTANT -
Keep Scum* the Weapon Storage Fragment until you get what you want. The only thing you may need to kill is the self defense drones (orbs) on an abandoned freighter. The mining laser works well for killing wildlife.
Save Scum Inventory Storage Fragments* (5)
You want SHIP and EXOSUIT and only 1 multitool
(Note: this might not work, so don't worry)
Set: save slag: perform a save (automatic or manual), perform an action, if desired results are achieved, continue. If not, please reload, save and try again.
Do Polo's job
Get out of the anomaly and fly to the planet outside the space station: Mezuenus Uttsu
Land anywhere, but NOT on someone's base.
There is no aggressive fauna. Scan 100% of the wildlife and claim the discovery bonus. You must have 3k nanites.
Claim I4-M6 (Cluster Horde)
Place your refiner and:
Refine Jellys and breed 10 Launch Fuel.
Refines 250 oxygen to 125 coal condensate
Let's collect some old memories: (200 laps in quantity)
Try to find a group of 3-5 animals and eject a pellet.
Note: Do not feed only one fauna. In the quick menu, you can pick up a pellet and feed/dress various nearby animals.
After collecting the ancestral memories of a group of animals TWICE, they stay in place. He finds another group of animals nearby and drops an orb. Now you can collect twice as many memories and somehow keep yourself busy while you wait for it to cool down.
*** Be sure to collect 50 more than your deposit amount. for example, 250, 450,
Now let's harvest (with Solar Ray) some Liquid Sun: (250 Turns in Quantity)
Find a nearby warehouse and use your sunbeam instead of your terrain manipulator. It runs out fast, so load the Sunbeam with sodium. Note that you can also discard and rebuild the Solar Beam to recharge it. That's why he bought additional MF and Cobalt.
*** Be sure to collect 32 more than your deposit amount. for example, 282, 482,
Make sure you can deliver a total of FIVE (5) to Polo.
So 1050 ancestral memories
- O -
1282 Liquid Sun
- O -
Any combination that gives you 5 turns.
Now kill the same type of fauna until you have a stack of 10 meats (or more). Don't alert the Sentinels!
Visit Pole #2
Fly back to the anomaly and drop your items at the Pole.
Claim I1-M5 (Test of Limits)
Claim I5-M3 (Partner in Time)
Install your hyperdrive and fuel up
DO NOT install Hyperdrive updates yet. Save them, if you get one from a memory card, don't install it yet.
Here we go!
Note: When you open the galaxy map for the first time, the game will tell you about the atlas and give you a path. After the animations are complete, return to the expedition path.
Follow the expedition path and go to Toympiae III.
Land on the space station
Learn words from:
2 locos
1 Korvax
Claim I2-M4 (world language)
sell your items
Grab the final quest: "GrahGrah Safe Delivery" from the quest giver; the gek in the tug.
Little friend!
Exit the station and make sure the Deliver Goods quest is active.
Warp for a mission to Rocyreusis XVII.
Land on the space station
***IMPORTANT
If you do not have a HEAT Risk Protection update:
Purchase and install a HEAT Class "B" upgrade for 1690 nanites
— GR9 —
Get out of the space station and fly to the marker.
Turn in the GrahGrah to complete and save the quest.
storm crystals
***STAY ALERT!
I have driven this exact route over 10 times and have NEVER seen hazardous weather. This means there will be no tornadoes or lightning. However, that doesn't mean it can't happen.
Stay tuned for weather related notifications when you board your ship IMMEDIATELY!
So now we wait on your ship until a storm comes. Give it about 15-20 seconds (Storm Crystals will take a few seconds to form), jump down and search for Storm Crystals. If he uses vision on him, they are a yellow lightning icon. After seeing them, he continues:
Fly your ship to a group of 3 or more. DO NOT GO
Land and collect them. Now fly your ship to a group of 3 or more. Pick them up, return to your ship and save.
Claim I3-M4 (calcified echoes)
Units, eggs and freighters, oh my god
Fly back to the space station
Sell storm crystals
Use the station teleporter and go to CaptHarpo's base
"Safe Eggs, Crashed Freighter, Pirate System"
This base is GREAT and allows you to safely collect eggs.
When you're done, wait for the swarm to subside and fly towards the nearby crashed freighter. Activate the emergency ball.
Fly back to the station and turn in the "Deliver Goods" quest.
Anchor point 1 (finally)
Select Anchor point 1 reference point and deformation
Land at the space station immediately.
sell your contraband
Claim I4-M3 (hot chase)
sell everything
So we went from 100,000 to more than 10 million units
WE OBTAIN
Chromatic metal (both terminals)
Open all memory chunks
See GR8 and GR9
Sell useless upgrades to nanites
If you don't have cold threat protection, BUY a "B" for 1690 nanites.
— GR9
Gather the following materials:
16 ancestral memories (by now there must be 50, right???)
40 gold
30 Chromatic Metal
Find and land at Anchor Point 1
Claim I1-M6 (Anchor Point 1)
Ambush #1
Create a storage resonator and scan (you may need to scan twice)
(remember the gold)
Find the marker and fly near it (your marker is probably in a different location)
*** DANGEROUS - STAY ALERT ***
Change your crosshair from Scan to Normal (3) and hopefully locate the actual tombstone. Mark it and fly and land as close as possible.
If you walk the last 100m (why? I told you NOT to do this) CALL YOUR BOAT to be right next to you!
*** DANGEROUS - STAY ALERT ***
***YOU WILL be ambushed by 6 Biological Horrors***
Activate the tomb marker and jump onto your ship. Now hold down the TAB key to clear the notification and board your ship.
Remember GR1 (yes I need you to do an autosave)
Fly back to the station, expand the memory fragments. Install good ones and sell the scrap for nanos.
Purchase and install a class "S" 5640 nanite hyperdrive
anchor point 2
Select the reference point of anchor point 2
Get out of the space station and follow the trail of the expedition.
Land on the space station
BUY ferrite powder and oxygen
Find the portal and land there.
Activate Memory Resonator, make sure you have a marker
Fly near the marker and land.
Install a base computer and build 15 small floor panels
Use the refiner to convert 500 oxygen to 500 carbon
After finishing the soil, make it into condensed carbon.
Find the tombstone and land very close.
Um, it doesn't have to be THAT close 😉
*** AMBUSH - CORRUPT GUARDIANS ***
Fly back to the space station and install the memory fragments from the inventory.
Get out of the station and call your freighter.
land on it
Claim I2-M3 (The Anchor)
Now transfer various items to the freighter.
Anchor point 3
Select Anchor point 3 reference point and deformation. You must take two jumps
Land on the space station
At this point I have 8 Launch Fuel
Buy uranium and store a stack in your ship
Fly to the marker, find anchor point 3 and land there.
Activate Memory Resonator, make sure you have a marker
Fly near the marker and land.
Locate the grave, fly and land, activate memory
Right I3-M2 (Obsession)
Create Memory Fragment
Use a created snippet
Claim I3-M5 (Self-Improvement)
Leave the planet and call your freighter and land on it. Go out and claim all available milestones
extract all memories
Eat the meat you have stored until your HUD shows "Maximum Health".
Transfer the additional items to the Freighter
***DO NOT OPEN suspicious packages (merchandise).
Clear and stock items so your inventory looks like this:
Anchor point 4
Select the Anchor Point 4 reference point, exit the freighter and warp. Must be 1 jump away
Land on the space station, auto save when exiting your ship
Now do a second autosave
Just like washing your hands for COVID, sing Happy Birthday Three... no, I'm just kidding. Wait a few seconds.
Now reload the autosave.
QUESTION: Why are we doing this?
ANSWER: We will use the teleporter to travel to a base IN THIS system. If we don't reload the teleporter list, it will have bases starting at Anchor Point 3. We don't want any of that.
*** WARNING - THIS PLANET WANTS TO KILL YOU! ***
Do not let!
===========================================
— EXTREME WIND EVENTS ADVISORY —
If you ever get sucked in by a tornado
Hold {ALT} and press {F4} <- that's why
we always save.
Reboot and reload your save.
===========================================
Let's nuke some Sentinels
*** WARNING - THIS PLANET WANTS TO KILL YOU! ***
===========================================
— EXTREME WIND EVENTS ADVISORY —
If you ever get sucked in by a tornado
Hold {ALT} and press {F4} <- that's why
we always save.
Reboot and reload your save.
===========================================
Access the space station teleporter and travel to the Anchorage 4 Exp 7 Pillar Sentinel base.
This is a simple foundation, so stay alert, always save, and remember the warning above.
In the meantime, if a storm comes, GET ON YOUR BOAT AND WAIT OUT!
Just go to the column controls and select option 2 and then option 4 to finish the process.
Shoot all the barrels you see, go to the waypoint and save manually.
Confirm the manual save (if you choose Exit to select mode, you can see that only a few seconds have passed since the last save). Now reload the manual save.
You need to do this 4 times, each cycle should kill 5 guardians and we need 20 kills.
*** Be patient, we are almost done with this dangerous killer event.
After getting the I4-M5 (Purneum Dreams), re-save manually.
Quickly re-board your ship.
Anchor Point 4 (Real)
Select Anchor Point 4 and fly to the marker. When you travel from this base, you literally fly past the marker and directly into the portal.
Activate Memory Resonator, make sure you have a marker
Fly near the marker and land.
Locate the grave, fly and land, activate memory
*** DO NOT GO ANYWHERE ON THIS PLANET
*** BE CAREFUL WHEN LEAVING
If you leave, you will most likely be ambushed by 3 strong live ships.
- O -
You can be ganked after your next jump.
If (if) it's you, just call the anomaly
Call freighters, claim all milestones and transfer
Article about the freighter.
All we have is iteration 5 - Great job!
Anchor point 5
Select anchor point 5 and warp
Find and land at Anchor Point 5
Claim I5-M1 (AP5)
Now use the memory resonator
Fly near the marker and land.
Locate the grave, fly and land, activate memory
***DOES NOT APPLY FOR I5-M3
Select Milestone: A Shattered Past
-GR1
abandoned freighter
Fly slowly into space after passing the planet, use the pulse engine and pay attention to the notification and stop
as soon as you receive the notification.
Land on an abandoned freighter
*** Refuel your ship's planes!
No rush.
***When taking damage, STAY BACK and try to stay by the heater until your shield recharges. Let's not die now, okay?
Doors with dark blue/purple markings on top ARE NOT a way to go.
1. Room, Get Credentials <- REQUIRED
In the next room, collect all the dust.
The next room, the open door is up and to the left.
You must be able to pass through Guardian Orbs
In the next room, go up the stairs and exit.
go down the stairs
up and to the right
The next room is directly opposite.
Enter the room, go up the stairs and turn right and enter the terminal.
scheme received
Turn on the teleporter and exit the freighter.
Return to your ship, disembark and fly to the space station
We have to save!
Whale? in the space?
Make the Valgesang flute
(Don't be like me, get all your stuff ready, okay?)
-GR1
Fly a bit out of the space station, active flute
Fly to the marker and reply to the message.
After talking to the Leviathan
Press 2, 2, 1
Wait for the FAKE death loop screen to appear
Reload, save, summon the ship, go up and disembark...
YOU FINISHED!
Now that you've completed Exp 7, if you die, you still have to reload your save, except NOTHING is lost. You may have to walk to your ship if the engines are too low to take off. But your inventory will not be touched.
VonGeldric
More guides:
- No Man's Sky: how to farm 4 billion units in the new update
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- No Man's Sky: How to use Star Bulb to get nanites
- no one is Himmel